sábado, 21 de dezembro de 2013
Graceli general function for oscillatory matrices and quantum chaos , and physical interactions , radiation , and uncertainties .
Graceli function to quantum chaos . And graceli general function for oscillatory matrices and uncertainties .
Fggn ... FG1 = [ â ] + FG2 [ â ] + FG3 [ â ] + FG4 [ â ] + fgn ... [ â ] . pi . tr.a.r. / fc / t ] oo + + cf / c .
Cf = flow cycles .
Where fg1â may be the first column.
Where fg2â may be the first line. Thus successively .
Taking into consideration all the movements and flows with respect to speed of light and time.
For this sole function is possible to find all oscillatory matrices and support new mothers giving them varied movements and flows .
Producing Graceli geometry that changes at the speed of light divided by time [ c / t ] .
Quantum geometry and dynamics Graceli both can be used in quantum chaos of radiation and links interactions between radiation fields and loads between particles .
Ie , can also be brought to general and universal quantum uncertainty .
And both can be used for particles , waves and wave interactions , or even interactions of fields , actions or loads .
It differs from other geometries because the quantum wave infinitesimal geometry is based Graceli the variability and dynamic while the others are static .
And you can have more than one function for both the physical world and for the mathematical world .
Ie , the infinitesimal work and changeable graphics, and works in the same function both curling , oscillating world of particle interactions , fields and radiation . Quantum Etc. , of chaos and uncertainty .
Ie , a general function for both mathematics and for physics.
This can also be used for oscillatory matrices.
And the points are interconnected in other systems with the same variables .
Ie we have this interconnection points between dimensional geometric systems geometry itself. Forming various shapes every interconnection between points .
The same is true of physical interactions between systems , and produce dimensions and geometries themselves as the intensity and quantity of interactions , or even interconnections .
Fg 1 = 1 point of the system [ with acceleration 1 , 2 direction , toward 3 ] with section 1b of the system b [ with acceleration 4 , 5 direction , toward 6 ] . And with points n ... accelerations with n ... No way ... No way ... .
Fg2 = 2 point system b [ with acceleration 4 , 5 direction , toward 6 ] . 2b with point c system [ 7 accelerated , meaning 8 towards 9 ] . And with points ... n with accelerations n ... n ... directions , directions n ... . so forth.
Fggn ... FG1 = [ â ] + FG2 [ â ] + FG3 [ â ] + FG4 [ â ] + fgn ... [ â ] . pi . tr.a.r. / fc / t ] + o / c .
Imagine this picture with wave motion and varied forms in relation to the speed of light [ c ] and time [ T ] .
Enigma Graceli .
In the physical world , when you:
1 +1 = 1.
2 = 2 +2 .
3 +3 = 3 .
+ n ... n ... = N ...
Wave dynamics and geometry Graceli .
As movements function source movement interactions and connections between them , changing the positioning of points between the parts which connect them.
Fggn ... FG1 = [ â ] + FG2 [ â ] + FG3 [ â ] + FG4 [ â ] + fgn ... [ â ] . pi . tr.a.r. / fc / t ] + o / c .
More oo = oscillating motion of waves divided by the speed of light .
Quantum geometry Graceli n -dimensional . Interactions and connections between lines of particles and radiation .
Fggn ... FG1 = [ â ] + FG2 [ â ] + FG3 [ â ] + FG4 [ â ] + fgn ... [ â ] . pi . tr.a.r. / fc / t ] + fp / c .
More fp = periodic flows divided by the speed of light .
Infinitesimal geometry curve Graceli n -dimensional .
Fggn ... FG1 = [ â ] + FG2 [ â ] + FG3 [ â ] + FG4 [ â ] + fgn ... [ â ] . pi . tr.a.r. / fc / t ] .
And the points are interconnected in other systems with the same variables .
Ie we have this interconnection points between dimensional geometric systems geometry itself. Forming various shapes every interconnection between points .
The same is true of physical interactions between systems , and produce dimensions and geometries themselves as the intensity and quantity of interactions , or even interconnections .
Fg 1 = 1 point of the system [ with acceleration 1 , 2 direction , toward 3 ] with section 1b of the system b [ with acceleration 4 , 5 direction , toward 6 ] . And with points n ... accelerations with n ... No way ... No way ... .
Fg2 = 2 point system b [ with acceleration 4 , 5 direction , toward 6 ] . 2b with point c system [ 7 accelerated , meaning 8 towards 9 ] . And with points ... n with accelerations n ... n ... directions , directions n ... .
Fggn ... FG1 = [ angle + ] + FG2 [ angle + ] + + FG3 [ angle ] + + FG4 angle ] + fgn ... + [ angle ] , or pi radians . [ multiplied ] acceleration. [ multiplied ] . translação.rotação / [ fc / t ] . speed of light by time.
Geometry Graceli infinitesimal n -dimensional .
Fggn ... FG1 = [ â ] + FG2 [ â ] + FG3 [ â ] + FG4 [ â ] + fgn ... [ â ] . pi . A. R. / fc / t ] .
The graceli geometry is based on interconnections of interactions forming lines between points or between particles , or energy systems , and these particles are in motion stretching and shortening the line of interactions that hold them .
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